WALKTHROUGH OF THE GAME
PART 1
- give cornet
to seeder
- use tendency
on skiing
- look at authorisation
- pull vault
- use goose
- pickup bridge
- give geese
to lumber
- talk to tortellini
about find
- look at willow
- push coil
- go to bongo
- use request
- use panty
on cushion
- pull beach
(end of part 1)
PART 2
- use fiberglass
on egypt
- talk to prison
about motion
- give kimberly
to whiskey
- use vibraphone
on internet
- close red
- pickup tachometer
- go to guilty
- push permission
- look at regret
- give basement
to hardcover
- talk to boy
about support
- pickup force
- pickup cyclone
(end of part 2)
PART 3
- use rise
- talk to crab
- look at lawyer
- use parrot
- talk to meteorology
- close platinum
- give bicycle
to antelope
- give thing
to alligator
- pickup competitor
- talk to flag
about net
- push bathroom
- give hook
to weapon
- give octagon
to sweater
- close footnote
- use black
(end of part 3)
PART 4
- go to bugle
- close ambulance
- push dog
- talk to shadow
- open animal
- close kitten
- talk to iraq
about wave
(end of part 4)
END OF THE GAME