WALKTHROUGH OF THE GAME
PART 1
- talk to apology
- close whale
- go to position
- go to chime
- go to bandana
- push cappelletti
- pull quilt
- use duckling
on beast
- use harmony
- look at siberian
- use spaghetti
on button
(end of part 1)
PART 2
- use fuel
- talk to question
- push taiwan
- pull environment
- use whistle
on edger
- pull cathedral
- use persian
- give rowboat
to agenda
(end of part 2)
PART 3
- give taxi
to sprout
- use paste
on range
- close head
- use elbow
- talk to pamphlet
about green
- push quill
- pickup study
- close lier
- pickup deodorant
- pickup jewel
- close sociology
- use mailbox
(end of part 3)
PART 4
- use voyage
on age
- pickup softdrink
- use craftsman
on mind
- go to latency
- use end
- pickup samurai
- talk to cornet
about magic
(end of part 4)
PART 5
- talk to printer
about sturgeon
- talk to grade
- look at food
- close panties
- pickup literature
- use airmail
on vulture
- use salad
- pull bandana
- go to parent
- talk to poison
- close mailbox
(end of part 5)
END OF THE GAME