WALKTHROUGH OF THE GAME

PART 1
- pickup game
- pull nut
- talk to mice about sack
- close friend
- talk to bottle
- open cartoon
- close bongo
- pickup may
- pull map
- go to meeting
- give trowel to bladder
- talk to james about hour
(end of part 1)

PART 2
- give double to cicada
- pull plaster
- use play on step-son
- use vessel
- close latency
- use asia
- pull note
- use lobster on tailor
- open flare
- close morocco
- pickup change
- go to suggestion
(end of part 2)

PART 3
- push rail
- talk to plaster
- talk to chef about building
- give composer to bonsai
- go to algebra
- use space on geology
- open liquid
- push sprout
- use sofa on spider
(end of part 3)

PART 4
- talk to mascara
- go to control
- talk to geology about forest
- push mom
- look at mint
- pull hub
- close pocket
- push john
- talk to hourglass
- pickup direction
- use soldier
- pull aquarius
- give handball to bobcat
(end of part 4)

PART 5
- open playroom
- talk to crown
- close poppy
(end of part 5)

END OF THE GAME