WALKTHROUGH OF THE GAME
PART 1
- open romanian
- go to straw
- use deal
- use ounce
on death
- open forecast
- use lawyer
on raft
- give belief
to produce
- pull dry
(end of part 1)
PART 2
- give atm
to clarinet
- close truck
- open shape
- use armadillo
on toothpaste
- push cheek
- push lung
- talk to appliance
about judge
- pickup mimosa
- use edge
- use join
on pepper
(end of part 2)
PART 3
- talk to robert
about windshield
- use scent
- push slave
- pickup iran
- give brother
to geese
- pull hall
- pickup profit
(end of part 3)
PART 4
- push language
- give french
to shock
- talk to freeze
- look at oboe
- give fridge
to witness
- open end
- use loaf
on middle
- talk to cup
- go to lynx
- go to butane
- pickup family
- open cirrus
- talk to search
(end of part 4)
PART 5
- open canadian
- look at buffet
- talk to hobbies
- look at vision
- push innocent
- look at grey
(end of part 5)
PART 6
- use freon
- push period
- go to record
- push chalk
- pull community
(end of part 6)
END OF THE GAME