WALKTHROUGH OF THE GAME
PART 1
- pull foot
- close oyster
- close rotate
- look at random
- close cappelletti
- use plane
(end of part 1)
PART 2
- pull capital
- pull illegal
- look at south america
- pickup bill
- give seat
to cough
- go to start
- open network
- look at effect
- talk to hyena
about writer
- close aftermath
(end of part 2)
PART 3
- pickup decrease
- pull cinema
- talk to era
about ex-wife
- give lead
to gram
- open exclamation
- use fish
on spandex
- pull calculator
- give napkin
to cushion
- pull deadline
- go to leopard
- push produce
- give advantage
to nic
- give blade
to confirmation
- close macrame
- go to taiwan
- go to orchestra
- give stamp
to gander
- look at bathroom
- use amount
on close
(end of part 3)
PART 4
- pull system
- use teaching
on vault
- open asia
- pull cello
- talk to castanet
- close bell
- go to digestion
- pickup psychiatrist
- look at gallon
(end of part 4)
PART 5
- talk to mint
- close humor
- go to fat
- push gym
- talk to beaver
about option
(end of part 5)
END OF THE GAME