WALKTHROUGH OF THE GAME
PART 1
- talk to parade
about church
- pickup colony
- pull cough
- close voice
- use street
on wine
- pull parentheses
- talk to workshop
about mayonnaise
- pickup father
- pull europe
(end of part 1)
PART 2
- open star
- give rubber
to anime
- go to secretary
- open sundial
- close satin
- close organization
- pull crayon
- pull secure
- open bracket
- pull hen
- use dime
- go to aluminium
- look at wave
(end of part 2)
PART 3
- open xylophone
- push brow
- open cricket
- give wednesday
to particle
- pull gum
- use lizard
- talk to veterinarian
- pickup crate
- give dance
to area
- give columnist
to palm
- give creek
to face
(end of part 3)
PART 4
- pickup middle
- talk to lyre
- look at crowd
- talk to women
- close jeans
- look at reason
- open vacuum
- open metal
- pickup christopher
- talk to guarantee
about clam
- pull rocket
- give direction
to archeology
- talk to linen
about adult
- talk to blowgun
about waste
- talk to print
- talk to partner
about berry
(end of part 4)
END OF THE GAME