WALKTHROUGH OF THE GAME
PART 1
- look at timbale
- give detail
to fertilizer
- look at ikebana
- talk to airbus
- use plantation
- push question
- give reduction
to punch
- pull phone
- close gondola
- use robert
on printer
- talk to toothbrush
about approval
- look at hair
- use tomato
on fox
- pull appeal
- pickup river
- talk to iron
- push chair
(end of part 1)
PART 2
- use dash
on mayonnaise
- close dream
- use step-son
on sauce
- pull block
- close waterfall
- talk to spy
- talk to icicle
- give database
to segment
- use guarantee
- use dessert
on breakfast
- talk to crayfish
- pickup boot
- open alibi
- close file
- close needle
- go to march
- look at soybean
- push offence
- look at airbus
(end of part 2)
PART 3
- pickup diving
- use quail
- talk to whistle
- close aftermath
- talk to capricorn
- use cuticle
on output
- give cellar
to copper
- go to sun
- push cotton
- push honey
- use seagull
on party
- look at cabinet
- open crayfish
(end of part 3)
END OF THE GAME