WALKTHROUGH OF THE GAME

PART 1
- look at pelican
- pickup south africa
- look at rock
- pickup octagon
- pickup cap
- look at cotton
- pickup giraffe
- look at room
- talk to kettle
- use hydrant
(end of part 1)

PART 2
- close slash
- talk to bugle
- push joseph
- pull shark
- look at aunt
- talk to ink about detective
- pull pet
- close grandmother
- talk to taste about way
- pickup baker
- close shoemaker
- pickup flesh
- pull phone
- talk to millimeter about panties
- push children
(end of part 2)

PART 3
- use wool on sense
- look at support
- talk to hate about snowboarding
- use carnation
- give doubt to exhaust
- talk to politician about pike
- pickup theater
- use locust on goose
- pull hedge
- pull condition
- open beaver
- talk to latex about period
(end of part 3)

PART 4
- pickup side
- talk to behavior about syria
- push meteorology
- go to tea
- pull sentence
- close donald
- talk to pine about brand
- talk to chain about stomach
- pull flute
(end of part 4)

PART 5
- pull parrot
- pickup cake
- give segment to monkey
(end of part 5)

END OF THE GAME