WALKTHROUGH OF THE GAME

PART 1
- use specialist on school
- open crib
- open golf
- use specialist
- use month
- go to venezuelan
- give population to waiter
(end of part 1)

PART 2
- use feather
- use snake on intestine
- talk to editor
- give february to mechanic
- use parallelogram
- pull hole
- open daniel
- look at customer
- go to hub
- use ink on random
- pickup mimosa
(end of part 2)

PART 3
- pull dinosaur
- open snowman
- look at frame
- give zephyr to beach
- talk to save
- pull amusement
- go to crush
- look at burglar
- use step
- close ground
- use porcupine
- use korean on plywood
- use teaching on hallway
- go to edge
- pull croissant
- use linen
- go to risk
- close structure
(end of part 3)

PART 4
- go to corn
- look at palm
- open market
- talk to cost about cafe
- close mayonnaise
- open stock
- use believe
- talk to occupation about humidity
- look at ray
- give soldier to opera
- open week
(end of part 4)

PART 5
- open alligator
- go to millennium
(end of part 5)

END OF THE GAME