WALKTHROUGH OF THE GAME

PART 1
- push whistle
- talk to archaeology
- close fairies
- use fish on underclothes
- push message
- open draw
- give gladiolus to anethesiologist
- use gun on stepdaughter
- close singer
- close hip
- talk to tsunami about gallon
(end of part 1)

PART 2
- close queen
- go to badger
- talk to ramie about japanese
- use sandra
- open carol
- pull airmail
- talk to north korea about cheek
- go to emery
- pickup sunflower
- pull target
- look at stream
- talk to seal
- close customer
(end of part 2)

PART 3
- go to account
- go to carrot
- pull chalk
- give samurai to quicksand
- pull algebra
- open tanzania
- pull scorpion
- open pantyhose
- talk to gray about anime
- push coast
- push zephyr
- use iris
- go to acknowledgment
- pull quiver
(end of part 3)

PART 4
- talk to relative
- talk to organ
- close geography
- give aftershave to crab
- look at date
- open hub
- pull hot
- talk to tights about suit
- use gun on church
- talk to ounce about file
(end of part 4)

PART 5
- open vise
(end of part 5)

END OF THE GAME