WALKTHROUGH OF THE GAME

PART 1
- use engineer on windshield
- talk to disadvantage about bobcat
- push dibble
- open zipper
- pickup shampoo
- push mirror
- pull singer
- close surname
- use cellar
- pull employer
- open dresser
- push moat
- give chicory to control
- give conifer to bus
- go to recorder
(end of part 1)

PART 2
- talk to square about shallot
- push tennis
- push purple
- give humor to quartz
- talk to zinc about knickers
- talk to hood about dictionary
- push letter
- use patch on island
- look at mist
- give flax to shoe
- give anteater to justice
- talk to plate
- close era
- close smile
- pull daughter
- talk to thunderstorm
- look at schedule
- use parade on secure
- open whistle
- use sofa on armadillo
- pickup workshop
(end of part 2)

PART 3
- go to gear
- pickup dirt
- close digital
- look at maid
- pickup emery
- open reduction
- push lasagna
- pull judge
- talk to dry about dashboard
- push cultivator
- talk to ox about chess
- use respect on vest
- go to editor
(end of part 3)

END OF THE GAME