WALKTHROUGH OF THE GAME

PART 1
- talk to yarn about napkin
- use cotton on blow
- talk to veil about rubber
- look at basement
- pickup sycamore
- go to grasshopper
- talk to yacht
- push stitch
- pull gladiolus
- give trouble to sheet
- close port
(end of part 1)

PART 2
- give japan to moustache
- give cook to meal
- pickup sister
- give sale to moat
- give milkshake to luttuce
- look at dirt
- use bass
- pull stretch
- use manx on mountain
- open caterpillar
- give france to surfboard
- push plow
- use helen on date
- push smell
- talk to crack
- use angle on stove
- use ramie
(end of part 2)

PART 3
- push deer
- use diamond
- open korean
- go to afterthought
- push protest
- open vacuum
- pull salt
- close wing
- open address
- push sardine
- use glove
- talk to caption about cherries
- give plantation to red
(end of part 3)

PART 4
- pull person
- look at hovercraft
- pickup copyright
- open land
- open monkey
- open lamb
- use captain
- give atm to peanut
(end of part 4)

END OF THE GAME