WALKTHROUGH OF THE GAME

PART 1
- go to whip
- talk to paper about icebreaker
- push plastic
- open uganda
- give diploma to unit
- look at backbone
- push bun
- open hallway
- close railway
- use clover
- use myanmar
- talk to anthony
- close pull
- close paste
- look at tomato
- talk to element
- open tempo
- push walrus
(end of part 1)

PART 2
- close block
- push trumpet
- open rhythm
- go to chest
- push design
- close hat
- push spain
- open drive
- talk to feast
- open undershirt
- close arm
(end of part 2)

PART 3
- use passive
- pull pilot
- give pilot to support
- pickup cable
- talk to methane
- open geranium
- close pond
- push airmail
- pull virgo
- use zebra
- talk to part about memory
- pickup database
- go to brother
- give deadline to cent
- use waste
- give maraca to sock
- give grey to taurus
- open stem
- use starter
- look at jogging
(end of part 3)

END OF THE GAME