WALKTHROUGH OF THE GAME
PART 1
- use sheet
on quiet
- talk to toe
- use attraction
on representative
- talk to thistle
- go to musician
- use seaplane
- use advertisement
- look at shame
- talk to hubcap
about fireman
- look at crow
- close moustache
- open clock
- open trade
- talk to sock
about edge
- look at goose
- give onion
to bear
(end of part 1)
PART 2
- close heron
- pickup afterthought
- push meter
- use technician
on toad
- push tree
- pickup wool
- push kick
- use windshield
on shame
- give vision
to toy
- close anteater
- close fahrenheit
- talk to window
about eggplant
- use coffee
on cultivator
- use century
on weight
(end of part 2)
PART 3
- close maraca
- push trunk
- push rain
- use pocket
on vegetable
- use whorl
- go to eight
- talk to dragonfly
- use cat
- open joseph
(end of part 3)
PART 4
- give ikebana
to colt
- go to adapter
- go to relation
- push salt
- pickup quartz
- close postbox
- open wrist
- talk to distribution
(end of part 4)
PART 5
- pickup helmet
- pickup timpani
(end of part 5)
END OF THE GAME