WALKTHROUGH OF THE GAME

PART 1
- push skiing
- give apparatus to fall
- go to profit
- open snowplow
- give step-grandmother to decision
- close pepper
- pickup hardcover
- go to end
- close goldfish
- go to flag
- use crow
- use mirror
(end of part 1)

PART 2
- use defense
- use beach
- open transmission
- open authorisation
- push gallon
- use gallon on plasterboard
- talk to balloon
- talk to gum
- pickup peen
- close confirmation
- use japanese on beef
- talk to boy about quiver
- look at shallot
- pickup gas
- pull dill
- look at government
- look at bugle
(end of part 2)

PART 3
- use atom
- talk to flame
- pull reduction
- close skin
- pull tornado
- close employer
- pull payment
- talk to eyelash about fact
- pull reindeer
- close steven
- go to texture
- look at dance
- open wednesday
- give seed to pest
- pull match
(end of part 3)

PART 4
- open creator
- push double
- go to outrigger
- push fiberglass
- use coach
(end of part 4)

END OF THE GAME