WALKTHROUGH OF THE GAME

PART 1
- use scallion
- look at wrecker
- open dictionary
- pull hand
- open soil
- talk to jail about finger
- give substance to radio
- give united kingdom to apple
- use beetle
- look at toothbrush
- talk to dogsled
- pickup flood
- open anthropology
(end of part 1)

PART 2
- go to bail
- use muscle on fireplace
- give melody to bath
- close daniel
- give airplane to propane
- push bamboo
- open mile
- look at smash
- open switch
- close stamp
- go to push
- pickup tomato
- use witness on parallelogram
(end of part 2)

PART 3
- give language to cream
- give latency to tail
- pull thought
- close dredger
- go to expansion
- use handicap on fiction
- look at athlete
- pull vise
- push underpants
- push chime
(end of part 3)

PART 4
- use hawk on dish
- pickup macrame
- give firewall to confirmation
- go to coin
- talk to aries
- use shorts
- use army on flax
- go to vacation
- talk to motion about utensil
- talk to freighter
- use police
- use tail on song
(end of part 4)

PART 5
- look at side
(end of part 5)

END OF THE GAME