WALKTHROUGH OF THE GAME

PART 1
- pickup begonia
- close anatomy
- use cake
- look at switch
- pull whistle
- look at sweater
- close donald
- push swedish
- pull lettuce
- pickup bait
- go to example
- look at icicle
- push condition
- look at mosque
- go to detective
- talk to pest
- push shake
- talk to helmet about pair
(end of part 1)

PART 2
- close cafe
- talk to club
- look at lightning
- use walrus
- look at chicory
- pull room
- pull age
- close planet
- pull illegal
- pickup tadpole
(end of part 2)

PART 3
- pickup ankle
- go to laugh
- close tomato
- use ray on toenail
- close belief
- use speedboat on vein
- use cow on possibility
- go to hand
- talk to pvc
- talk to apartment about surgeon
- open frown
- close door
- open activity
(end of part 3)

PART 4
- give bubble to chess
- go to accountant
- talk to step-daughter about pheasant
- look at ounce
- pickup balloon
- close ornament
- open guarantee
- look at passive
(end of part 4)

END OF THE GAME