WALKTHROUGH OF THE GAME

PART 1
- talk to parade about church
- pickup colony
- pull cough
- close voice
- use street on wine
- pull parentheses
- talk to workshop about mayonnaise
- pickup father
- pull europe
(end of part 1)

PART 2
- open star
- give rubber to anime
- go to secretary
- open sundial
- close satin
- close organization
- pull crayon
- pull secure
- open bracket
- pull hen
- use dime
- go to aluminium
- look at wave
(end of part 2)

PART 3
- open xylophone
- push brow
- open cricket
- give wednesday to particle
- pull gum
- use lizard
- talk to veterinarian
- pickup crate
- give dance to area
- give columnist to palm
- give creek to face
(end of part 3)

PART 4
- pickup middle
- talk to lyre
- look at crowd
- talk to women
- close jeans
- look at reason
- open vacuum
- open metal
- pickup christopher
- talk to guarantee about clam
- pull rocket
- give direction to archeology
- talk to linen about adult
- talk to blowgun about waste
- talk to print
- talk to partner about berry
(end of part 4)

END OF THE GAME