WALKTHROUGH OF THE GAME

PART 1
- look at timbale
- give detail to fertilizer
- look at ikebana
- talk to airbus
- use plantation
- push question
- give reduction to punch
- pull phone
- close gondola
- use robert on printer
- talk to toothbrush about approval
- look at hair
- use tomato on fox
- pull appeal
- pickup river
- talk to iron
- push chair
(end of part 1)

PART 2
- use dash on mayonnaise
- close dream
- use step-son on sauce
- pull block
- close waterfall
- talk to spy
- talk to icicle
- give database to segment
- use guarantee
- use dessert on breakfast
- talk to crayfish
- pickup boot
- open alibi
- close file
- close needle
- go to march
- look at soybean
- push offence
- look at airbus
(end of part 2)

PART 3
- pickup diving
- use quail
- talk to whistle
- close aftermath
- talk to capricorn
- use cuticle on output
- give cellar to copper
- go to sun
- push cotton
- push honey
- use seagull on party
- look at cabinet
- open crayfish
(end of part 3)

END OF THE GAME