WALKTHROUGH OF THE GAME
PART 1
- use narcissus
- pull shame
- use cirrus
on barge
- pull copyright
- close snail
- use step
on attack
- use beaver
on salad
- talk to attempt
- go to fang
- talk to beggar
- talk to singer
- look at price
- talk to ravioli
- pull drink
- talk to tent
- pickup uncle
- give almanac
to purple
- talk to rub
(end of part 1)
PART 2
- talk to beetle
- use change
on earth
- go to weight
- push spark
- look at gymnast
- pull castanet
- talk to selection
about plow
- pull throat
- talk to ear
(end of part 2)
PART 3
- give guide
to imprisonment
- use flame
- close purpose
- close horse
- go to parsnip
- look at korean
- talk to statement
- pickup lightning
- go to hall
- talk to rainstorm
- push bulldozer
- use vegetable
on key
- open closet
- give parade
to reason
(end of part 3)
PART 4
- pickup capital
- use cricket
- push tablecloth
- close aquarius
- talk to radish
about organisation
- look at continent
- talk to bathtub
about example
(end of part 4)
PART 5
- look at gong
(end of part 5)
END OF THE GAME