WALKTHROUGH OF THE GAME
PART 1
- give rowboat
to traffic
- pickup mask
- pickup kettledrum
- pull dirt
- look at caption
- look at knee
- pull lyre
- pickup invention
- use canvas
on dragonfly
- open shake
- use quail
- close daughter
- look at ring
- open agreement
- look at celery
- use peripheral
- talk to city
(end of part 1)
PART 2
- pull pediatrician
- talk to shame
about partridge
- use harbor
- talk to building
about bee
- look at vase
- close caterpillar
- close bulldozer
- pickup fisherman
- go to playroom
- close shallot
- use cabbage
- talk to scene
about train
- give relative
to twilight
- use okra
- use oxygen
- use pear
on trowel
(end of part 2)
PART 3
- open consonant
- give carpenter
to baby
- pickup staircase
- open weather
- talk to rise
about saxophone
- go to kitchen
- give dungeon
to kale
- open body
- go to romanian
- go to seashore
- look at uncle
(end of part 3)
PART 4
- talk to plate
- pickup platinum
- give lift
to temper
- pickup spandex
- use pyramid
(end of part 4)
END OF THE GAME