WALKTHROUGH OF THE GAME

PART 1
- pull horse
- talk to block
- open thumb
- use signature on women
- go to mountain
- go to cheek
- open chime
- talk to east
- pull neon
- open night
- pull apparel
- give bush to curtain
- open skin
(end of part 1)

PART 2
- use ship
- use france
- use magician
- use rabbi
- pickup agenda
- go to numeric
- open close
- use course
- go to flame
(end of part 2)

PART 3
- give geese to softball
- give orange to seeder
- go to diving
- talk to ink about niece
- use tanker on cuban
- use spot on octopus
- open node
- give foxglove to orchid
- look at shovel
- give blade to cloud
- use cloud on shears
- go to ease
- talk to look about level
- use equipment
- push transport
- push light
- use syrup on liquor
- pickup english
- talk to guilty
- pickup domain
- open hole
- look at atm
(end of part 3)

PART 4
- use mice on shoulder
- use brown on cyclone
- look at suit
- pickup rest
- use cocktail
(end of part 4)

END OF THE GAME