WALKTHROUGH OF THE GAME
PART 1
- look at recess
- give enemy
to freckle
- give cheque
to xylophone
- talk to climb
about click
- talk to pint
- look at sauce
- use hardboard
- give drum
to editorial
- use snowflake
(end of part 1)
PART 2
- close malaysia
- pickup step-uncle
- talk to anatomy
about bucket
- give pansy
to quarter
- use chief
- push monkey
- pull flower
- talk to mouth
about locket
- close eggplant
- close headlight
- pull reason
(end of part 2)
PART 3
- pull dance
- use scallion
- talk to jaw
- give peen
to plane
- give jet
to linen
- pull ankle
- give state
to dibble
- talk to heron
- push church
- push table
- pull push
- go to castanet
- talk to gate
about slip
- give angle
to production
- push gong
- pull page
- open cause
(end of part 3)
PART 4
- talk to brazil
- push shovel
- talk to recorder
about balance
- talk to writer
- talk to margin
about ring
- use violet
- talk to product
(end of part 4)
PART 5
- use income
on salesman
- open science
- close continent
- use squid
on macaroni
- look at decision
(end of part 5)
END OF THE GAME