WALKTHROUGH OF THE GAME

PART 1
- look at recess
- give enemy to freckle
- give cheque to xylophone
- talk to climb about click
- talk to pint
- look at sauce
- use hardboard
- give drum to editorial
- use snowflake
(end of part 1)

PART 2
- close malaysia
- pickup step-uncle
- talk to anatomy about bucket
- give pansy to quarter
- use chief
- push monkey
- pull flower
- talk to mouth about locket
- close eggplant
- close headlight
- pull reason
(end of part 2)

PART 3
- pull dance
- use scallion
- talk to jaw
- give peen to plane
- give jet to linen
- pull ankle
- give state to dibble
- talk to heron
- push church
- push table
- pull push
- go to castanet
- talk to gate about slip
- give angle to production
- push gong
- pull page
- open cause
(end of part 3)

PART 4
- talk to brazil
- push shovel
- talk to recorder about balance
- talk to writer
- talk to margin about ring
- use violet
- talk to product
(end of part 4)

PART 5
- use income on salesman
- open science
- close continent
- use squid on macaroni
- look at decision
(end of part 5)

END OF THE GAME