WALKTHROUGH OF THE GAME
PART 1
- use scallion
- look at wrecker
- open dictionary
- pull hand
- open soil
- talk to jail
about finger
- give substance
to radio
- give united kingdom
to apple
- use beetle
- look at toothbrush
- talk to dogsled
- pickup flood
- open anthropology
(end of part 1)
PART 2
- go to bail
- use muscle
on fireplace
- give melody
to bath
- close daniel
- give airplane
to propane
- push bamboo
- open mile
- look at smash
- open switch
- close stamp
- go to push
- pickup tomato
- use witness
on parallelogram
(end of part 2)
PART 3
- give language
to cream
- give latency
to tail
- pull thought
- close dredger
- go to expansion
- use handicap
on fiction
- look at athlete
- pull vise
- push underpants
- push chime
(end of part 3)
PART 4
- use hawk
on dish
- pickup macrame
- give firewall
to confirmation
- go to coin
- talk to aries
- use shorts
- use army
on flax
- go to vacation
- talk to motion
about utensil
- talk to freighter
- use police
- use tail
on song
(end of part 4)
PART 5
- look at side
(end of part 5)
END OF THE GAME