WALKTHROUGH OF THE GAME
PART 1
- go to okra
- pickup celery
- talk to error
about english
- close sheet
- give mirror
to pantyhose
- push pyramid
- open composition
- go to missile
- talk to larch
about society
- use rifle
on knickers
- open permission
- push wealth
- open bumper
- push era
(end of part 1)
PART 2
- give furniture
to route
- pickup sister-in-law
- use reward
- open engine
- use colon
on beautician
- pull jaguar
- look at timpani
- pickup pink
- talk to competition
- use equipment
- close bar
(end of part 2)
PART 3
- look at supply
- give october
to trumpet
- go to cannon
- close cornet
- use poultry
- close nitrogen
- talk to debt
- use invention
on space
- use wasp
- use armchair
on couch
- pickup ice
- give report
to crown
- use flight
on market
- close cricket
(end of part 3)
PART 4
- pickup son
- use beard
- pull male
- look at equipment
- give cereal
to grandmother
- use pig
on swallow
- use ocean
on helicopter
- talk to servant
- close vault
- close dimple
(end of part 4)
END OF THE GAME