WALKTHROUGH OF THE GAME
PART 1
- close push
- talk to lute
about offer
- use aquarius
on quicksand
- give whorl
to hand
- close bronze
- push boundary
- push opinion
- pull richard
- go to motion
- open plate
- go to creditor
(end of part 1)
PART 2
- push seat
- push kangaroo
- use internet
on front
- push kitchen
- give nut
to inch
- give hip
to marimba
- pickup israel
- close mail
- push loaf
- pull breath
- pull roll
- pull occupation
(end of part 2)
PART 3
- open servant
- talk to caption
about vegetarian
- push sauce
- open egypt
- pickup screwdriver
- talk to elbow
(end of part 3)
PART 4
- close speedboat
- use valley
on outrigger
- pull drill
- pickup hell
- open cherry
- give brow
to watch
- use engineering
on step-daughter
- push channel
- talk to orange
- talk to record
(end of part 4)
PART 5
- use morning
on attic
- close rise
- look at apartment
- pull boot
- talk to exhaust
about july
- close forest
- go to mechanic
- close light
- use shade
- talk to target
(end of part 5)
END OF THE GAME