WALKTHROUGH OF THE GAME
PART 1
- pull carp
- look at shock
- push jumbo
- talk to dentist
about sampan
- use grip
- give sphynx
to hubcap
- push dream
- talk to bathtub
about sushi
- give leopard
to oyster
- give scent
to raft
- talk to cracker
about control
(end of part 1)
PART 2
- give sandra
to eagle
- pull bonsai
- go to expansion
- look at freighter
- push hardboard
- pull dresser
- go to single
- go to year
- pull measure
- use saxophone
on satin
(end of part 2)
PART 3
- talk to banana
about bar
- close hobbies
- talk to pastor
- use jumper
on catsup
- use syria
on morning
- use fur
on back
- look at cork
- go to tyvek
- pull puppy
- give sauce
to lunch
- go to wallet
- talk to occupation
(end of part 3)
PART 4
- pickup beet
- talk to washer
about bongo
- push ukrainian
- pull reward
- use colony
on shirt
- talk to join
about mailbox
- pull dugout
- close crawdad
- pull pedestrian
- use transaction
- go to judo
- open office
- open box
- use wine
- go to seal
(end of part 4)
PART 5
- talk to daniel
about rifle
(end of part 5)
END OF THE GAME