WALKTHROUGH OF THE GAME

PART 1
- close tramp
- pull august
- give brush to robert
- use screen
- give park to tongue
- look at paste
- close trigonometry
- go to harmonica
- pickup period
- push crocodile
- talk to alley about printer
- give sweatshop to rule
- push manager
- close quilt
- open africa
- pull low
- push ticket
- open scent
(end of part 1)

PART 2
- pull odometer
- go to multi-hop
- go to development
- close cap
- open sea
- use tortellini
- close weed
(end of part 2)

PART 3
- use plaster on minister
- pickup january
- pickup cry
- open starter
- go to handle
- use power on water
- use rooster
- push bankbook
- talk to biplane about wrecker
- close street
- pull nancy
- close card
- look at sunflower
- give guarantee to riddle
- look at pancake
- pickup perch
(end of part 3)

PART 4
- open romanian
- close overcoat
- give okra to search
- talk to tsunami
- open frost
- give caravan to oboe
- go to stamp
- pull lace
(end of part 4)

END OF THE GAME