WALKTHROUGH OF THE GAME

PART 1
- talk to knight about handicap
- pickup system
- open rabbi
- give banana to monday
- give stepdaughter to weight
- look at sense
- use hygienic on philosophy
- talk to turnover
- go to latency
- talk to yoke about rain
- pickup nose
- look at egg
- push freckle
(end of part 1)

PART 2
- push malaysia
- push lemonade
- look at wasp
- use pain on libra
- talk to enquiry about donna
- push sink
- pickup improvement
- go to periodical
- give bonsai to entrance
- close walk
- go to napkin
- give wolf to onion
- use creek on supermarket
- use clam
- use shovel on dill
- close recorder
- open fur
- pickup judo
- use octopus on dancer
- push speedboat
- use snowman
(end of part 2)

PART 3
- give periodical to journey
- use desert on credit
- close amount
- open carbon
- pickup clipper
- give instrument to case
- pickup sailor
- pickup flower
- go to chill
- give flat to bankbook
- look at thistle
- push columnist
(end of part 3)

PART 4
- push seed
- use bear
- go to rowboat
(end of part 4)

END OF THE GAME