WALKTHROUGH OF THE GAME

PART 1
- go to pull
- pull noise
- close mother
- look at boundary
- push bus
- pull distributor
- use betty on death
- talk to litter
- look at carol
- talk to edge
- talk to accelerator
- close north america
- pickup chauffeur
- push dipstick
- pickup great-grandmother
- open postage
- use screen on maid
- give bag to lipstick
- give argentina to brush
- push modem
- give result to body
(end of part 1)

PART 2
- open dibble
- pull march
- go to value
- open paper
- use graphic on city
- push currency
- give hub to spinach
- go to indonesia
- talk to permission
- talk to polish about quill
- open growth
- pull gladiolus
- close grade
- pull door
- go to millisecond
- give fog to colon
- give microwave to mist
- talk to anger
- close needle
- use hacksaw on window
(end of part 2)

PART 3
- use raincoat
- close sociology
- open mitten
- look at language
- look at pocket
- talk to draw about hovercraft
- use betty on olive
- look at sail
(end of part 3)

END OF THE GAME