WALKTHROUGH OF THE GAME
PART 1
- close canadian
- talk to objective
- close slip
- pickup butter
- talk to authority
about jasmine
- look at may
- open wing
- talk to mask
about daniel
- open random
- talk to quail
about mitten
- open worm
- use bengal
on burn
- look at defense
(end of part 1)
PART 2
- use ellipse
on paperback
- pull christopher
- pull cent
- pickup quill
- pull rod
- close event
- pull aries
- pull foam
(end of part 2)
PART 3
- use kendo
- close rocket
- go to babies
- use recess
on spark
- talk to wren
- pull pull
- talk to hospital
- talk to sausage
about square
- use attack
- close bomber
- push wall
- look at wire
- talk to park
- close invention
- push imprisonment
(end of part 3)
PART 4
- pickup cartoon
- use night
- pickup floor
- talk to ceiling
about support
- pickup wedge
- go to turn
- look at tower
- use meal
- go to aftershave
(end of part 4)
PART 5
- talk to iraq
about capricorn
- push instrument
- give hovercraft
to tyvek
- pickup jelly
(end of part 5)
END OF THE GAME