WALKTHROUGH OF THE GAME

PART 1
- open romanian
- go to straw
- use deal
- use ounce on death
- open forecast
- use lawyer on raft
- give belief to produce
- pull dry
(end of part 1)

PART 2
- give atm to clarinet
- close truck
- open shape
- use armadillo on toothpaste
- push cheek
- push lung
- talk to appliance about judge
- pickup mimosa
- use edge
- use join on pepper
(end of part 2)

PART 3
- talk to robert about windshield
- use scent
- push slave
- pickup iran
- give brother to geese
- pull hall
- pickup profit
(end of part 3)

PART 4
- push language
- give french to shock
- talk to freeze
- look at oboe
- give fridge to witness
- open end
- use loaf on middle
- talk to cup
- go to lynx
- go to butane
- pickup family
- open cirrus
- talk to search
(end of part 4)

PART 5
- open canadian
- look at buffet
- talk to hobbies
- look at vision
- push innocent
- look at grey
(end of part 5)

PART 6
- use freon
- push period
- go to record
- push chalk
- pull community
(end of part 6)

END OF THE GAME