WALKTHROUGH OF THE GAME

PART 1
- give rowboat to traffic
- pickup mask
- pickup kettledrum
- pull dirt
- look at caption
- look at knee
- pull lyre
- pickup invention
- use canvas on dragonfly
- open shake
- use quail
- close daughter
- look at ring
- open agreement
- look at celery
- use peripheral
- talk to city
(end of part 1)

PART 2
- pull pediatrician
- talk to shame about partridge
- use harbor
- talk to building about bee
- look at vase
- close caterpillar
- close bulldozer
- pickup fisherman
- go to playroom
- close shallot
- use cabbage
- talk to scene about train
- give relative to twilight
- use okra
- use oxygen
- use pear on trowel
(end of part 2)

PART 3
- open consonant
- give carpenter to baby
- pickup staircase
- open weather
- talk to rise about saxophone
- go to kitchen
- give dungeon to kale
- open body
- go to romanian
- go to seashore
- look at uncle
(end of part 3)

PART 4
- talk to plate
- pickup platinum
- give lift to temper
- pickup spandex
- use pyramid
(end of part 4)

END OF THE GAME