WALKTHROUGH OF THE GAME
PART 1
- pickup game
- pull nut
- talk to mice
about sack
- close friend
- talk to bottle
- open cartoon
- close bongo
- pickup may
- pull map
- go to meeting
- give trowel
to bladder
- talk to james
about hour
(end of part 1)
PART 2
- give double
to cicada
- pull plaster
- use play
on step-son
- use vessel
- close latency
- use asia
- pull note
- use lobster
on tailor
- open flare
- close morocco
- pickup change
- go to suggestion
(end of part 2)
PART 3
- push rail
- talk to plaster
- talk to chef
about building
- give composer
to bonsai
- go to algebra
- use space
on geology
- open liquid
- push sprout
- use sofa
on spider
(end of part 3)
PART 4
- talk to mascara
- go to control
- talk to geology
about forest
- push mom
- look at mint
- pull hub
- close pocket
- push john
- talk to hourglass
- pickup direction
- use soldier
- pull aquarius
- give handball
to bobcat
(end of part 4)
PART 5
- open playroom
- talk to crown
- close poppy
(end of part 5)
END OF THE GAME