WALKTHROUGH OF THE GAME
PART 1
- talk to knight
about handicap
- pickup system
- open rabbi
- give banana
to monday
- give stepdaughter
to weight
- look at sense
- use hygienic
on philosophy
- talk to turnover
- go to latency
- talk to yoke
about rain
- pickup nose
- look at egg
- push freckle
(end of part 1)
PART 2
- push malaysia
- push lemonade
- look at wasp
- use pain
on libra
- talk to enquiry
about donna
- push sink
- pickup improvement
- go to periodical
- give bonsai
to entrance
- close walk
- go to napkin
- give wolf
to onion
- use creek
on supermarket
- use clam
- use shovel
on dill
- close recorder
- open fur
- pickup judo
- use octopus
on dancer
- push speedboat
- use snowman
(end of part 2)
PART 3
- give periodical
to journey
- use desert
on credit
- close amount
- open carbon
- pickup clipper
- give instrument
to case
- pickup sailor
- pickup flower
- go to chill
- give flat
to bankbook
- look at thistle
- push columnist
(end of part 3)
PART 4
- push seed
- use bear
- go to rowboat
(end of part 4)
END OF THE GAME