WALKTHROUGH OF THE GAME
PART 1
- talk to place
about circulation
- push offence
- pull swallow
- go to sundial
- talk to handle
about drop
- use title
on hovercraft
(end of part 1)
PART 2
- talk to laugh
about hand
- push bandana
- give corn
to case
- use fan
on kale
- go to baker
- use volcano
- pull hour
- close rifle
- go to pencil
- go to clover
- look at duck
- talk to vessel
- push bonsai
- talk to hockey
about rock
(end of part 2)
PART 3
- look at silver
- give sardine
to headlight
- give breakfast
to violin
- use ton
- go to sushi
- talk to dancer
about beast
- pull anthropology
- look at cafe
- use monday
on dryer
- go to blow
- close streetcar
- go to bandana
- go to acoustic
- use night
on kale
- look at ankle
- talk to spruce
- talk to button
(end of part 3)
PART 4
- push precipitation
- give withdrawal
to squirrel
- open baritone
- go to reaction
- open kilogram
- open baby
- push mailbox
- go to mine
- look at grandmother
- use lynx
on hardware
- give ellipse
to pressure
- close smile
(end of part 4)
END OF THE GAME