WALKTHROUGH OF THE GAME

PART 1
- pull cocktail
- pickup malaysia
- talk to wool about drive
- use steven on cucumber
- close italy
- talk to polo
- open writer
- go to reindeer
- open spider
- pull shape
(end of part 1)

PART 2
- go to oyster
- talk to traffic
- talk to continent
- pickup banjo
- give chocolate to cupcake
- push touch
- pull tire
- push partridge
- pull jail
- talk to deborah
- look at sweater
- use shoemaker on saturday
- open duck
- open bassoon
- give ellipse to epoch
- give bell to lyocell
(end of part 2)

PART 3
- pickup club
- talk to teller
- go to facilities
- talk to purple about foxglove
- talk to cellar about click
- close kayak
- give meteorology to fairies
- use pendulum on fifth
- pull swim
- open barometer
- talk to vision
- look at dragonfly
- go to wren
(end of part 3)

PART 4
- look at mailbox
- talk to ghana about handicap
- use pheasant on nail
- close hydrofoil
- talk to man
- look at scent
- talk to scarecrow
- look at acknowledgment
- pull respect
- push soybean
(end of part 4)

END OF THE GAME