WALKTHROUGH OF THE GAME
PART 1
- use engineer
on windshield
- talk to disadvantage
about bobcat
- push dibble
- open zipper
- pickup shampoo
- push mirror
- pull singer
- close surname
- use cellar
- pull employer
- open dresser
- push moat
- give chicory
to control
- give conifer
to bus
- go to recorder
(end of part 1)
PART 2
- talk to square
about shallot
- push tennis
- push purple
- give humor
to quartz
- talk to zinc
about knickers
- talk to hood
about dictionary
- push letter
- use patch
on island
- look at mist
- give flax
to shoe
- give anteater
to justice
- talk to plate
- close era
- close smile
- pull daughter
- talk to thunderstorm
- look at schedule
- use parade
on secure
- open whistle
- use sofa
on armadillo
- pickup workshop
(end of part 2)
PART 3
- go to gear
- pickup dirt
- close digital
- look at maid
- pickup emery
- open reduction
- push lasagna
- pull judge
- talk to dry
about dashboard
- push cultivator
- talk to ox
about chess
- use respect
on vest
- go to editor
(end of part 3)
END OF THE GAME