WALKTHROUGH OF THE GAME

PART 1
- pull foot
- close oyster
- close rotate
- look at random
- close cappelletti
- use plane
(end of part 1)

PART 2
- pull capital
- pull illegal
- look at south america
- pickup bill
- give seat to cough
- go to start
- open network
- look at effect
- talk to hyena about writer
- close aftermath
(end of part 2)

PART 3
- pickup decrease
- pull cinema
- talk to era about ex-wife
- give lead to gram
- open exclamation
- use fish on spandex
- pull calculator
- give napkin to cushion
- pull deadline
- go to leopard
- push produce
- give advantage to nic
- give blade to confirmation
- close macrame
- go to taiwan
- go to orchestra
- give stamp to gander
- look at bathroom
- use amount on close
(end of part 3)

PART 4
- pull system
- use teaching on vault
- open asia
- pull cello
- talk to castanet
- close bell
- go to digestion
- pickup psychiatrist
- look at gallon
(end of part 4)

PART 5
- talk to mint
- close humor
- go to fat
- push gym
- talk to beaver about option
(end of part 5)

END OF THE GAME