WALKTHROUGH OF THE GAME

PART 1
- close canadian
- talk to objective
- close slip
- pickup butter
- talk to authority about jasmine
- look at may
- open wing
- talk to mask about daniel
- open random
- talk to quail about mitten
- open worm
- use bengal on burn
- look at defense
(end of part 1)

PART 2
- use ellipse on paperback
- pull christopher
- pull cent
- pickup quill
- pull rod
- close event
- pull aries
- pull foam
(end of part 2)

PART 3
- use kendo
- close rocket
- go to babies
- use recess on spark
- talk to wren
- pull pull
- talk to hospital
- talk to sausage about square
- use attack
- close bomber
- push wall
- look at wire
- talk to park
- close invention
- push imprisonment
(end of part 3)

PART 4
- pickup cartoon
- use night
- pickup floor
- talk to ceiling about support
- pickup wedge
- go to turn
- look at tower
- use meal
- go to aftershave
(end of part 4)

PART 5
- talk to iraq about capricorn
- push instrument
- give hovercraft to tyvek
- pickup jelly
(end of part 5)

END OF THE GAME