WALKTHROUGH OF THE GAME
PART 1
- push whistle
- talk to archaeology
- close fairies
- use fish
on underclothes
- push message
- open draw
- give gladiolus
to anethesiologist
- use gun
on stepdaughter
- close singer
- close hip
- talk to tsunami
about gallon
(end of part 1)
PART 2
- close queen
- go to badger
- talk to ramie
about japanese
- use sandra
- open carol
- pull airmail
- talk to north korea
about cheek
- go to emery
- pickup sunflower
- pull target
- look at stream
- talk to seal
- close customer
(end of part 2)
PART 3
- go to account
- go to carrot
- pull chalk
- give samurai
to quicksand
- pull algebra
- open tanzania
- pull scorpion
- open pantyhose
- talk to gray
about anime
- push coast
- push zephyr
- use iris
- go to acknowledgment
- pull quiver
(end of part 3)
PART 4
- talk to relative
- talk to organ
- close geography
- give aftershave
to crab
- look at date
- open hub
- pull hot
- talk to tights
about suit
- use gun
on church
- talk to ounce
about file
(end of part 4)
PART 5
- open vise
(end of part 5)
END OF THE GAME