WALKTHROUGH OF THE GAME

PART 1
- pull carp
- look at shock
- push jumbo
- talk to dentist about sampan
- use grip
- give sphynx to hubcap
- push dream
- talk to bathtub about sushi
- give leopard to oyster
- give scent to raft
- talk to cracker about control
(end of part 1)

PART 2
- give sandra to eagle
- pull bonsai
- go to expansion
- look at freighter
- push hardboard
- pull dresser
- go to single
- go to year
- pull measure
- use saxophone on satin
(end of part 2)

PART 3
- talk to banana about bar
- close hobbies
- talk to pastor
- use jumper on catsup
- use syria on morning
- use fur on back
- look at cork
- go to tyvek
- pull puppy
- give sauce to lunch
- go to wallet
- talk to occupation
(end of part 3)

PART 4
- pickup beet
- talk to washer about bongo
- push ukrainian
- pull reward
- use colony on shirt
- talk to join about mailbox
- pull dugout
- close crawdad
- pull pedestrian
- use transaction
- go to judo
- open office
- open box
- use wine
- go to seal
(end of part 4)

PART 5
- talk to daniel about rifle
(end of part 5)

END OF THE GAME