using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Ika.Graphics
{
    /// <summary>
    /// Respresents a light in the scene
    /// </summary>
    public class Light
    {
        float m_lightIntensity = 1.0f;
        public float LightIntensity
        {
            get { return m_lightIntensity; }
            set { m_lightIntensity = value; }
        }

        Color m_lightColor = Color.White;
        public Color LightColor
        {
            get { return m_lightColor; }
            set { m_lightColor = value; }
        }
    }
}
