Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 530 (ID=0x191b)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\resultats\games\surf\build_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\resultats\games\surf\build_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\resultats\games\surf\build_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading G:\resultats\games\surf\build_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: G:\resultats\games\surf\build_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\resultats\games\surf\build_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\resultats\games\surf\build_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading G:\resultats\games\surf\build_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: G:\resultats\games\surf\build_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading G:\resultats\games\surf\build_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.352 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

