Shotter



This is a Max for Live instrument: a six-slot one-shot randomizable sampler.
A single MIDI note fires all six slots at once, making sure their respective "trigger points" (typically some transient within the sample not necessarily at the beginning) are in sync.
The typical use for this would be to make alternative but similar-sounding sfx using round-robin elements and variable parameters.


shotter screenshot


Each slot is a tab. You drop a sample in it and click on the waveform to place a trigger point, the spot the hit lands on.
The six trigger points are time-aligned (taking each slot's pitch into account) so their transients coincide, and a per-slot delay lets you intentionally push a slot early or late.
It is still subject to change, as I'm writing this I'm still occasionally fixing things and revising the architecture behind it.

What each slot can do:

And globally:


The device : M shotter 01.amxd.


The page on M4L website : page.